An easy play-by-play for the perfect murder mystery game
Trying to spice up your party? Mafia could be the perfect game for you! Mafia—also called Assassin, Werewolf or Village—is a group role-playing game that tests your powers of deduction. Set in an imaginary small village, players take on the roles of local townspeople and mafia in an all-out battle for survival. Keep reading and we’ll give you an easy guide to playing this lively, entertaining competition of kill or be killed!
Have your players sit around a table, on sofas and chairs, or on the floor. Choose a space that is large enough for everyone to comfortably occupy without outside noise or distractions.[1]
Select a moderator (or “mayor”) from your group to mediate the game. While the mayor does not partake in any official rounds of gameplay, they oversee each round and add unique stories to explain players’ actions. Choose a moderator with a knack for organization and storytelling. Other moderator duties include:
Use a deck made up of as many cards as there are players. Set aside 1 king, 1 queen, 1 card of a certain suit for each mafia member, and enough additional cards of another suit to represent the remaining townspeople.
Shuffle the deck and hold it out face down to each of the players. After players have each grabbed a card, instruct them to look at their cards, but to keep their cards hidden from the other players. Once players have read their roles, remove all cards from sight or let the mayor collect them back[4]
All players who draw cards of a different suit from the rest of the deck are the mafia. The player that draws the queen card is the doctor. The player that draws the king card is the detective, and all remaining players are townspeople. [5]
The night cycle is the round of gameplay that takes place when players close their eyes. (This cycle simulates the townspeople in the imaginary village going to sleep.) To begin a night cycle, have the moderator instruct all players, no matter their role, to close their eyes and put their heads down.[6]
Have the moderator instruct all mafia members to open their eyes and see what other players are a part of the mafia team. Give the mafia a set amount of time (ideally about 60 seconds) to silently decide who they want to “kill” (eliminate from the game.) When they reach a decision, have them point out their choice to the moderator. [7]
Tip: If you want to make the game a little more kid-friendly, give the mafia another, less violent action like stealing a player’s cookie jar or sending them on a trip out of town.
Once the mayor has confirmed who the mafia wishes to kill for their turn, have the mayor tell the mafia to go back to sleep and close their eyes again. Wait until all mafia members have closed their eyes to continue the game.[8]
Have the mayor say out loud that it’s time for the detective to wake up. Detective: Once you’ve opened your eyes, point at someone you think is a member of the mafia. Since there is only 1 detective in the game, you will have to rely on your instincts and any other hints you’ve received.[9]
Have the mayor silently indicate if the person the detective identified is a member of the mafia, such as by nodding or shaking their head. Have the mayor instruct the detective to go back to sleep after they make their selection.[10]
After the mafia and detective have made their choices, have the moderator tell the doctor to wake up. Have the doctor point at the player they wish to save. If the person the doctor saves is the same person the mafia chooses, they will survive this round and not be eliminated. Otherwise, nothing will happen to the person saved and the mafia’s choice will be eliminated.[11]
Once the doctor has pointed out someone to save, have the mayor note who it is and then tell them to go back to sleep. Once their doctor closes their eyes, the night cycle is complete.
Have the moderator instruct everyone to open their eyes and tell a short story about the choices made during the last night cycle. Mention who the mafia selected, if the detective caught a mafia member, and if the doctor chose the right person to save. The moderator can add details to their story or keep it short and simple.[12]
Once the night cycle has been described, let players (including the doctor, detective, and mafia members) discuss what happened and try to pinpoint mafia members. Mafia members can try to convince the other players that they are townspeople or accuse other players to throw them off the scent. Have the mayor set a timer for 5 minutes to ensure that the discussion doesn’t get out of hand or go on too long.[13]
Tip: You may set a longer time limit for the discussions if desired, such as 10 or 15 minutes.
Once the discussion is complete, allow players to accuse each other of being a member of the mafia. Once an accusation has been made, it must be seconded by another player to move into the defense phase.[14]
The accuser gets 30 seconds to explain why they think the person they accused is in the mafia. After they’ve made their case, the accused also gets 30 seconds to defend themselves. The accuser may draw on their observations or invent reasons why they think the person is guilty.[15]
After an accused player has given their defense, the mayor asks who thinks that the accused is guilty and instructs everyone to vote. Players indicate their vote by a thumbs up (for guilty) or thumbs down (for not guilty). If the majority of players vote thumbs up, then the person is considered guilty and eliminated from the game, even if their card proves they were not part of the mafia. If the majority votes thumbs down, then the person is saved.[16]
Each day cycle must have a player declared guilty and eliminated. So, if there is not a majority vote of not guilty (thumbs down), the accusations begin again. Allow someone else to make an accusation and progress through the accusation, defense, and voting as before.[17]
Once a player has been declared guilty, the accused shows their card and is now considered killed. They are eliminated for the rest of the game and may no longer participate in discussions or votes. After this happens, the night round begins again.
In a leftist version of the game, the detective is replaced by a revolutionary hero of the people such as Assata Shakur, Emma Goldman, or Ernesto Che' Guevara. Likewise, the Mafia is replaced by the FBI and winning the game involves eliminating all the FBI agents.
Extra roles are optional, but they can make the game more complex and interesting. Have the moderator assign different cards to indicate additional roles they want to incorporate into the game. Some options you might try include:[20]
For large groups of 20 or more players, create 2 separate, competing groups of mafia members and play the game with 2 night cycles. These 2 sets of mafia will be working to kill the townspeople as well as their rival mafia members.
Tip: The larger the group you have, the more roles you will want to include. This will make for a more complex game and give more players interesting roles and abilities to use.
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Question
Can you give me an example of a short story for a victim killed by mafia?
Community Answer
He was walking down the street, minding his own business. A black car came and someone shot him. No one knows who did it.
Question
If there is one mafia person and one healer left, is it a draw?
Community Answer
No, this is mafia win. Any time there are equal numbers of mafia and town members left alive, the win should go to the mafia. There are no draws in this game.
Question
What happens if the officer is killed?
Nicolas
Community Answer
Then the officer is killed. Keep playing the game.
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Don't try to resort to random accusations in the first round. This is the best time to judge people's behavior. Also, look at who seems to be sure of the identities of certain people– they might be the mafia.
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When you look at what card you have, glance quickly at it, keeping your expression completely neutral. A good strategy is to watch the expressions of others when they look at their card. Many people may look slightly disappointed if they don't end up being a mafia member.
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Sitting in a circle, without fancy tables or music, gives a chilling "witch-hunt" air to the game. Don't forget, getting immersed in this game is what makes it fun.
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Thanks for submitting a tip for review!
This game can take a while to play, especially if you have a large group. The first round of a game can last longer than an hour. The average round is around 10 - 45 minutes and a whole game can last well over 3.5 hours.
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To play a game of Mafia, also known as Werewolf, Assassin, or Village, you just need 12 to 16 players and a deck of cards. Choose one person to be the moderator. They’ll assign everyone’s roles and make sure the game runs smoothly. Next, grab your cards and decide which suit will represent the mafia members. For instance, the mafia cards could be hearts or clubs. You’ll need 3 mafia members for every other player, or townsperson, so choose as many mafia cards from that suit as you need. Set aside a king card and a queen card of any suit as well. Whoever gets these cards will take the roles of detective and doctor. Then, pull enough random cards from non-mafia suits for all the remaining players. The moderator will then shuffle the cards and distribute them randomly to all the players. Instruct the players not to show anyone their cards—they have to keep their roles secret. Once the cards are assigned, the moderator should tell everyone to go to sleep, meaning they must look down and close their eyes. Next, they will ask the mafia members to wake up. Any player with a mafia card opens their eyes, silently identifying themselves to the moderator. The moderator then asks the mafia members to choose another player to “kill.” The mafia members can communicate with each other and the moderator about their choice silently, for example, by pointing at the chosen victim. If they can’t unanimously decide on who to kill, no players will be eliminated during this round. After the mafia members make their choice, they go back to sleep. Then, the moderator will ask the detective to wake up and point to someone they think may be mafia. At this point, the detective will just have to use their instincts and make their best guess. Once they’ve done that, they go back to sleep. Finally, the moderator asks the doctor to wake up and choose someone to save. They can either save themselves or another player of their choosing. If the doctor happens to pick the mafia’s victim, that person will survive and won’t be eliminated during that round. Otherwise, they will still be eliminated from the game. Now the moderator wakes up the rest of the players and briefly explains the events of the night. For instance, if the detective guessed wrong, they might say that the mafia attacked Susan during the night, but unfortunately the killer escaped from the detective. The players still won’t know who any of the mafia are, but the detective will now know that the first person they selected was innocent. If the detective guessed right, the player they chose will be identified as mafia and eliminated from the game. Whatever happens, have all the players debate for 5 to 10 minutes, then ask them to vote to eliminate one player from the game. Once a player is voted guilty, they must then reveal their role and sit out the rest of the game, whether or not they were actually mafia. The moderator will now ask all the players to go to sleep again, and the mafia will choose a new victim. Keep repeating the process until either all the mafia or all the townspeople are eliminated. To learn how to start the day cycle once the night cycle is complete, read on!
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Kadie Smith
Jan 14, 2019
"I've been trying to find clear, understandable yet easy rules for Mafia for a while now. This article had..." more